using OpenTK;

namespace ColladaDotNet.OpenTKMapping
{
	public class SkinnedPositions : IPositionSource
	{
		public ulong NumPositions
		{
			get
			{
				if (Positions == null)
					return 0;
				return (ulong)Positions.Length;
			}
		}

		public Vector3 Position(ulong i)
		{
			return Positions[i];
		}

		public Vector3[] Positions;
	}
}